Corona on 3ds Max for Interior Renders 2024

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About Course

Learning to create realistic interior renders is every architecture student’s dream.

Corona Renderer is a powerful rendering engine for 3D graphics software such as 3ds Max, Cinema 4D. It is known for its physically-based rendering, and high-quality output.

In this crash course, you will learn the fundamentals of using Corona Renderer on 3ds Max to create stunning visualizations. 

Course Outline

  • IMPORTING 3D MODELS
  • 3DS MAX INTERFACE
  • Learning how to manage the scene in 3ds max and explaining all the needed tools in 3ds max + Basic introduction for some modeling 
  • RENDER COMPOSITION
  • The balance between essentials and minutiae in the image.
  • CAMERA SETUP
  • Setting up the camera angle that influences the viewer.
  • LIGHTING
  • Affecting emotions through the different lighting scenarios.
  • COLOR PALETTE
  • Using the power of the colors in order to convey the message.
  • MATERIALS
  • Creating high-quality and photorealistic materials.
  • ASSETS PLACEMENT
  • Arranging assets to show the character of the place.
  • STORYTELLING
  • Creating additional value through the story
  • POSTPRODUCTION
  • Enhancing the image as a professional photographer.

What You’ll Learn

  • In this crash course, you will learn the fundamentals of using Corona Renderer on 3ds Max to create stunning visualizations. 
  • You will Learn all the tips and tricks to take your renders to the next level.
  • Starting from Importing our 3d model from any modeling software into 3dsmax.
  • Moving to creating the perfect lighting situation inside our scene.
  • How to find high-quality Assets, 3D Models/Textures/HDRI.
  • How to apply materials in your scene and how to edit them to reach realism.
  • Then finally post-production in Photoshop using camera raw filter.
  • By the end of this course, you will have a strong understanding of how to use Corona Renderer to create hyper-realistic renders to visualize your designs.

Course Project

Below are the renders that will be created throughout the course

Session Dates

Mon

22 Jan

7:00 – 10:00 PM

on-ground

Wed

24 Jan

7:00 – 10:00 PM

on-ground

Fri

26 Jan

7:00 – 10:00 PM

on-ground

Mon

29 Jan

5:00 – 8:00 PM

on-ground

Wed

31 Jan

7:00 – 10:00 PM

on-ground

Fri

2 Feb

7:00 – 10:00 PM

on-ground

Mon

5 Feb

7:00 – 10:00 PM

on-ground

Wed

7 Feb

7:00 – 10:00 PM

on-ground

Course instructor: Mohamed Atef

Previous Work using Corona Renderer:

Course Content

Day 1 (Introduction)
On-Ground Session

  • Introduction
  • Rendering & Freelancing
  • Composition rules
  • Introducing 3ds max (interface, basic shortcuts, maneuvering)

Day 2 (Importing & Cameras)
On-Ground Session

Day 3 (Lighting)
On-Ground Session

Day 4 (Materials)
On-Ground Session

Day 5 (Advanced Materials I)
On-Ground Session

Day 6 (Advanced Materials II)

Day 7 (Editing Renders)

Day 8 (Photoshop)

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Certificate

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